As part of Microsoft’s broader Digital Transformation initiative, I worked on a concept mobile app designed to modernize and streamline one of the company’s internal tools. The goal was to reimagine how Microsoft employees manage their day-to-day productivity, bringing a cleaner, more intuitive experience to a previously outdated system.
I was responsible for designing the visual identity, motion design, and overall user experience for the app. I envisioned an interface that was both user-friendly and brand-aligned, helping employees easily navigate key features such as timesheet tracking, out-of-office scheduling, expense reporting, and accurate billing. I crafted motion UX elements to support smooth transitions and intuitive interactions, ensuring the app felt dynamic yet effortless to use. From wireframes to final visual treatments, I focused on delivering a product that empowered users to stay organized, efficient, and connected—anytime and from anywhere.
Client: Microsoft CSEO (Core Services and Engineering) 
Role: Motion graphic and Visual UI designer - Visual presentation
My task was to collaborate with the Senior UX Designer and Project Manager to come out with a new prototyping concept and simulate a motion study for Timesheet Mobile Application. The main goal is to come up with a sleek, modern, easy-to-use, and efficient application. 
The first concept and creative approach were to simulate time tracking using a dial rotary system. The idea and usage should be simple and easy to operate yet sophisticated on the go without the hassle of multiple functions. 
The first dial concept was implemented on the side of the screen, but the engineering team had suggested a different concept by designing a dial design that’s more attractive, ergonomically pleasant for human fingers by implemented in the center of the screen. 
After simulating using different motion studies, we finalized 2 main concepts using a vertical dial that could optimize the input function ergonomically using finger movement via a mobile device.
All these motion and visual concepts were presented as part of the 'out of box' concept to higher management, research team, engineers, and programmers. 
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